

All the same nebula, just depending on how think the soup is. So make a very faint and light nebula only inhibit sensors, a medium nebula also slow you down and a dense nebula even interfer with weapons and shields. Well the general idea is that a nebula -any nebula- can do that depending on the density. I know, it's not commentary on the 3d and graphic part, but I'm a hobbiest game dev these days, and as I said before, I'd been working on a similar project fo quite some time, so yea, I'm gonna comment on the dev side of things Make a nebula that destroys or cripples ships that pass through it. Lord of Rigel - Pre-Alpha Walkthrough - Part 1 5,776 views 43 Dislike Share Save eXplorminate 7.12K subscribers The founders of Rhombus Studios take me on a tour of the strategic.
#Scifi meshes lord of rigel simulator#
slowdown simulator endgame its not even funny. bu thats not this games fault really as its more a case of the sci fi 4x genre not having had something new and sexy to play for forever lol. I think a mutara style is ok, but a "invisible wall" type would also be useful for making the terrain more complicated in final production. i understand the frustration of people waiting for this game. Front Page Recent Posts Activity All Tags Best Of.
#Scifi meshes lord of rigel full#
let you have different "severities" of nebula effects on passing ships/planets/objects based on how deep you went into them. Lord of Rigel has twelve full fleets of ships and stations ranging from frigates to planet destroying behemoths. Welcome to Click one of these buttons to join in on the fun. That time when gamers across the globe have to choose between playing through. Players can make a choice between warring elder races or forging. Happy Holidays, Lords of Rigel Its the most wonderful time of the year. I had nebulas that were proceedurally generated so they'd span multiple tiles and have Armada style affects. Lord of Rigel will feature a diverse universe with young and elder races that will struggle to shape the future of the galaxy.
